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Hi friends - Niru here!
I'll be in Miami later this month for the Grand Prix, and I'm going with the same agenda I always have at races - finding the commercial stories that don't make it into the broadcast. The ones happening in the hospitality suites, the activation spaces, and the conversations between people who are figuring out how to build something in this sport.
If you're going to be there and want to meet, reply and let me know. And if there's a story in Miami you think deserves more attention than it's getting, I want to hear that too.
I spent 58 minutes on a call with Sergey Krasotin last week. He runs Humbleteam - a design studio that has worked with Y Combinator and Stanford-backed companies (including a fintech that went all the way to an IPO), Tinder Black, Truebill, and Scentbird, as well as clients in top football clubs, sports clubs, and elite motorsport.
The conversation started as a discussion about branding. It ended somewhere more uncomfortable.
In today's issue:
Why sports clubs ship January ideas in March - and what that attrition costs them
The single metric a fintech IPO team interrogated every Monday (and why sports clubs have no equivalent)
What digital branding actually encompasses beyond logos and colour palettes
Which revenue line is most susceptible to brand quality - and why hospitality is broken
PRESENTED BY HUMBLETEAM
Somewhere right now, a sports organisation
Is shipping a digital product that’s going to increase fan spending and deepen engagement.
Humbleteam helps sports organisations turn their digital products into measurable revenue drivers — apps, websites, and fan platforms designed to increase engagement, improve retention, and convert audience into commercial results. They’ve done it for a tier-1 global motorsport organisation, major international multi-sport projects, and other sports brands they can’t name publicly.
Humbleteam can run a competitor research audit for you that shows exactly what your digital position looks like today — where revenue leaks, where engagement drops, and where competitors are pulling ahead.

COMMERCIAL NEWS
🏗️ BUILD
Emerging sports leagues are the best place to build right now, says Alexis Ohanian — no inertia, no bureaucracy, and a growth curve legacy sports can't match.
Audi Revolut F1 Team is hiring a Partner Communications Manager — a signal the multi-brand F1 project is shifting from launch mode to full-scale partnership storytelling.
Perplexity Computer built a live Masters dashboard — leaderboard, Polymarket odds, weather, concession prices, live stream — in a single session, redefining what "building a product" now means.
📡 DISTRIBUTE
Red Bull rolled an F1 car through Madrid on train tracks — turning city infrastructure into a pre-GP activation stunt and teasing something bigger to come.
🧠 STRATEGY
IBM's WatsonX tracks 20,000+ Masters shots per tournament with 30+ data points each — and Netflix execs say the app it powers is the best sports streaming product after their own.
How hard can Disney squeeze its parks division to fund a streaming transition before the core experience breaks? The new CEO is about to find out.
Mass participation sports is being reframed as a brand growth channel — not CSR — with scale, loyalty data, and community reach that premium sponsorships can't replicate.
⚙️ OPERATE
The FIA's F1 Volunteer Report maps the unpaid workforce behind every Grand Prix — a resource model most sports organisations haven't begun to understand, let alone replicate.

TL;DR
Sports clubs treat branding as a foundation problem - fix the logo, codify the guidelines, refresh the homepage. Sergey Krasotin of Humbleteam sees it differently: the logo is the permission slip, and what fans encounter after they download is the actual brand.
The dysfunction shows up in three places: digital teams shipping at a fraction of startup velocity, designers building without access to performance data, and the brand surfaces clubs actually control. Tone of voice, onboarding copy, interactive design - almost entirely neglected in favour of the logo and colour palette nobody can touch anyway.
The commercial consequence lands hardest in hospitality, where the buyer is often a partner who knows nothing about the sport, goes to Reddit for answers the official website doesn't provide, and the property has no control over what they find there.

Breakdown
The how: The strategic playbook distilled to 3 key mechanisms.
1. The Velocity Gap
The startup model is straightforward. Small, focused teams conceive on Sunday, prototype on Monday, run A/B tests through Tuesday and Wednesday, and deploy the stronger version by Friday - one improvement cycle per week, 52 per year.
Sports club digital teams operate on an entirely different clock, and the gap is structural rather than cultural.
The approval architecture
Updating a landing page at a top football team requires 25 sign-offs from brand ownership, brand managers, and legal. At a leading motorsport client, an idea surfaced in January reaches users in March.
The people with the craft don't carry the authority, and the people with the authority aren't proximate enough to the work to move it forward quickly.
The PowerPoint circuit
The over-reliance on decks for internal communication creates approval loops that obscure accountability entirely. A concept becomes a deck, the deck gets distributed for input, a second deck responds to the input on the first, and somewhere in that cycle, the terminal decision and the person responsible for making it both disappear.
Sergey is unsparing about it:
"Sometimes I'm having on my laptop more PowerPoint presentations than I have mock-ups in Figma. It doesn't make sense."
The weekend void
Digital teams at major sports clubs are largely absent on weekends, while YC companies treat Sunday as the start of the work week. The match is on Saturday, but the commercial window spans all seven days, and clubs are staffing only five of them.
Why this matters commercially
Every week without shipping is a week without signal, and without signal, everything downstream becomes conjecture - what hospitality copy converts, which onboarding step bleeds users, what the actual purchase rate on the merch page looks like.
The fintech Humbleteam, which shepherded to IPO, operated differently. The entire company converged on Monday stand-ups around one figure, iterated toward it across the week, and repeated that loop over two years until they had something worth listing publicly.
Strategy Playbook: Shipping velocity is a knowledge acquisition strategy - every week without a deployment defers the feedback that would have sharpened the next thing you build.
2. Designing Blind
Sports club digital teams build without being able to see what they're building toward, because designers routinely lack access to the performance data that would tell them whether anything they've shipped has worked.
Ticket sales, conversion rates, retention figures - in many clubs, these numbers never reach the people responsible for the product. Vague objectives like "improving user satisfaction" substitute for anything measurable, and user research materialises once or twice a year in a large, structured exercise, followed by months of silence.
"Usually it's absent," Sergey says of performance feedback for designers. "Your manager doesn't really show you any data whatsoever. And there are no universal North Star metrics. Even if you're a designer and you ask what metrics we're trying to improve, in many cases your manager will say, 'Oh, we're improving all of them.'"
The fintech IPO benchmark
The company Humbleteam, accompanied from the early stage through IPO, maintained one North Star: the number of funded bank accounts carrying a minimum opening balance, because a dormant account represented nothing commercially useful.
Every Monday, the entire company — designers, engineers, marketing — examined one figure. 13,000 accounts. We do X, Y, Z. Next Monday: 25,000. Every function could measure its own contribution to that single signal.
The Y Combinator research rhythm
Sergey mentors at Stanford, King's College, and 500 Global, and the pattern across cohorts is consistent: founders are conditioned to speak with users relentlessly rather than periodically, because five to ten conversations per week generate more deployable insight than 50 conversations twice a year.
At sports clubs, the inverse tends to be true. "In many football clubs, I can design something and our brand team will validate it with fans in four months." By the time that input arrives, the product has already migrated elsewhere, and the loop never closes.
Strategy Playbook: Five user conversations per week will generate more deployable insight than one research programme every six months, because the feedback arrives while the product is still in a position to respond to it.
3. What Digital Branding Actually Encompasses
The logo is fixed, and the colour palette is fixed - that's the foundation, and virtually no one should disturb it. The miscalculation is that most branding conversations in sports organisations originate and terminate at that foundation layer, as though settling it constitutes the work.
But 80% of a website is text, and almost none of that text is treated as a brand surface. Digital branding has three components, and most clubs invest almost exclusively in the first.
Foundation - static, settled
Logo, colours, primary typography. Humbleteam has never been commissioned to redesign a club's visual identity, and they don't expect to be. This layer is settled, and it isn't where the opportunity lives.
Tone of voice - flexible, chronically neglected
Every confirmation screen, every error state, and every onboarding prompt is a brand surface that most sports clubs treat as engineering residue.
Sergey's illustration: you purchase something from a Premier League club's eShop and receive either a sterile green checkmark or a message that reads "nice job, mate." The conversion event is identical; the brand register is entirely different; and the copy costs nothing to revise because it requires no identity approval and falls entirely within the digital team's jurisdiction.
Onboarding operates on the same principle of reciprocity. Good onboarding is a balanced exchange - ask for a favourite team and instantly apply their colours, the way the Premier League app does it. The fan surrendered something and received something in return, so the transaction feels equitable.
Asking for a home address before a fan has any reason to trust the product, and offering nothing in return, communicates something about the brand that no amount of logo polish can repair.
Interactive design - the widening gap
Animations, screen transitions, and dynamic states constitute brand encounters that don't appear anywhere in a brand manual, and sports clubs are largely absent from this layer.
YC companies are already recruiting specifically for it: a design engineer with UX and UI fluency combined with React and AI prototyping capabilities. Ramp, Vercel, and Cursor all carry the designation as a standard role in their 2024-2025 hiring. Sports clubs' job listings don't carry it yet, which is the gap Humbleteam fills directly — delivering functional code produced in AI-assisted environments rather than Figma exports.
"In many cases, people don't even believe we have engineers in-house."
The adjacent problem is design system debt. At multiple top-tier European clubs, the design system isn't a shared infrastructure, which means every new page requires engineers to rebuild the same components from scratch. Atlassian publishes its design system openly, and Sergey now sends clients straight to it: "I was teaching people how to construct a design system, and now I just send them a link to Atlassian docs and say: build it like this."
Strategy Playbook: Foundation is permission, and tone of voice and interactive design are differentiation - most sports clubs invest heavily in one and almost nothing in the other two.
Application: Hospitality & Revenue
Of the five primary digital revenue lines — ticketing, subscriptions, merchandise, hospitality, and matchday spend — each responds differently to brand and UX quality, and the pattern isn't what most commercial teams would expect.
Tickets carry the lowest susceptibility. A season ticket holder will complete the purchase regardless of how clunky the interface is, because there's no substitute and near-zero competitive exposure.
Digital content sits at the opposite end. The competition is YouTube, TikTok, and Instagram. If the content experience deteriorates, fans migrate immediately, and that displacement is measurable.
Hospitality sits between those two poles, but it carries a structural vulnerability that neither ticketing nor content shares.
The buyer who goes to Reddit
The buyer is often not the fan. Sergey's research consistently found that hospitality packages are frequently acquired as gifts by partners or corporate contacts who have no prior familiarity with football or motorsport.
They can't interpret the seating diagram. They don't know whether food is included or whether to arrive ninety minutes early. The official website doesn't answer these questions, so they search elsewhere, locate Reddit, and a stranger's post from eighteen months ago becomes the brand encounter - one the property has no leverage over.
"In many cases, problem number one is overall awareness," Sergey says. "If you talk to your fan randomly and ask them what kind of hospitality packages we have, 99% of the time, they will tell you nothing. I don't even know."
The F1 case
The F1 version of this problem is more acute. The official app competes not just with third-party hospitality sellers but also with hundreds of fan-built apps that, in some cases, offer a demonstrably better user experience.
BoxBox built the iPhone widgets that F1 fans actually use because the native app's widgets are inferior, and the property has no control over which app a fan reaches for first. Club-specific apps don't face this - if you're a Chelsea fan, there are no alternatives - but F1 fans have hundreds of options, and they exercise them.
Website vs. app
Specifically for hospitality, the fix is on the website. Hospitality is a high-consideration, one-time purchase made by someone who almost certainly doesn't have an account and arrives via search or a link from a fan who is gifting them the experience.
The website has to carry the entire informational burden for someone who doesn't follow the sport - parking, arrival time, dress code, food, seating layout in plain terms - and currently it almost never does.
Strategy Playbook: The fans consulting Reddit to decode your hospitality packages are telling you something specific - they have unanswered questions, they found the answers somewhere outside your official channel, and that's a product problem.
What's Realistic And Feasible
Humbleteam's structural advantages:
Cross-industry pattern recognition across YC, Stanford, and 500 Global networks, drawn from hundreds of product iterations across fintech, consumer, and B2B
Design engineers on staff who ship deployable code rather than mock-ups - uncommon at any agency operating at this level
Benchmark data from 20-30 comparable sports properties to contextualise digital performance against sector norms
What any digital team can action in the next 90 days:
Audit tone of voice across every screen - confirmation flows, error states, empty states, and onboarding copy
Establish one North Star metric per product area and give the relevant designer live access to it
Begin five short user conversations per week at 20-30 minutes each, rotating focus, maintaining a consistent cadence
Map the hospitality purchase journey from the vantage point of a buyer with no prior exposure to the sport
What requires structural intervention:
Sign-off culture, which is a governance decision rather than a design one
Shipping velocity, where moving from two cycles a month to 52 a year requires organisational reform
Design system infrastructure, which is a minimum 3-6 month undertaking
Universal insight: You can't change the logo, but you can change the text on every screen in your product. That text is read by more fans, more often, in more emotionally consequential moments than your brand guidelines will ever reach, and it deserves to be treated accordingly.
Question for digital and commercial teams reading this: What's the last question a first-time hospitality buyer couldn't resolve on your website - and where did they eventually find the answer

How did you like today's newsletter?
Before you go: Here are 3 ways I can help you:
Commercial Readiness Audit - I'll assess your property's commercial foundations and show you exactly where the gaps are
Partnership Narrative Development - Help you build the story that makes brands feel like you understand them better than they understand themselves
Content Strategy for Properties - Work with you to create content that actually demonstrates ROI instead of just asking brands to believe in exposure
P.S. What's your take on Evo Sessions? Sound concept with execution issues, or fundamentally the wrong approach for growing motorsport audiences? Hit reply and let me know. I read every response. LinkedIn.
